![]() ![]() Rather than simply pressing a button to open a door or pull a lever, you instead have to hold the R2 button and pull or push the door or lever in the desired direction, allowing you to dictate the speed and extent of the opening or closing (which is important when you're trying not to alert nearby monstrosities). This means the experience isn't very frightening for extended periods but it does help make you feel more involved in the world and it's admirable that it doesn't rely solely on jump scares (though there are a few).Īnother way The Dark Descent succeeds in immersing you is through its controls. Instead, you're more often listening to Daniel's back-story via voiceover flashbacks or trying to solve puzzles rather than avoiding enemies. Overall, The Dark Descent doesn't lay the scares on too thick. It's probably scariest when it's chasing you and you have to shut doors behind you to keep it from catching up a process that's made all the more heart-racing by the slightly finicky controls. You lose sanity when you look at it so you're usually forced to hide in a corner, looking away and hoping it doesn't see you. When the shadow monster finally shows up, it's suitably unnerving. While in shadow, you have a sense of urgency because you lose sanity and will eventually die so you're forced to run through certain areas while micro-managing your oil and tinderbox supplies. You also have a lamp to help light dark areas though you must pick up oil to fuel it and it runs out fast. Sanity can be restored by lighting torches with tinderboxes found throughout the castle or by solving puzzles. Before encountering any monsters, players will learn that Daniel can also be hurt by losing sanity either by seeing disturbing phenomena or by staying in the dark too long. The sound design is excellent from its spooky environmental effects to its skin-crawling music. Like Frictional Games' other console release, Soma, The Dark Descent spends a lot of time building atmosphere before the scares come. To escape, he must delve deeper into the castle's labyrinthine hallways and mysteries, all while avoiding a stalking "shadow" monster. ![]() You control Daniel, a young man living in the 19th century who wakes up in an old spooky castle with (as the title suggests) no memory of how he got there. Though such aspects are common staples of survival horror nowadays (in part thanks to Amnesia), The Dark Descent doesn't feel hackneyed or outdated and still manages to pack a punch six years on. It helped popularise the idea of "combatless" horror games in which players are unable to fight enemies and must instead run or hide to stay alive. Originally released on PC in 2010, Amnesia: The Dark Descent is regarded as one of the most important and influential horror games of recent years, as well as one of the scariest. yet must capture screenshot for review purposes. │ Just like with PlayStation 5, Video Chums utilizes an SSD on our server to deliver lightning-fast page load times. Is it worth your time and sanity, or should you hide in a cupboard and wait for it to move on? This compilation brings together all three Amnesia titles into one terrifying package. Reviewed by Stephen Palmer playing a PS4 on November 29, 2016Īmnesia Collection is also available for Xbox One and Nintendo Switch ![]()
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